I understand the desire to follow CP canon, but it's so wildly divergent from reality and believability and has SO much going on. I'm also not sure if the timeline is a thing I can get behind. Rate of fire could be an excluded rule due to it being a jumpstart. But if the guy has any armor at all, your meat fist does zero, and your cyberfist is more effective against armor than a bullet. So, if you punch an unarmored guy with meat at say, Body Type 7, you do more damage than a cyberfist and as much as a bullet. Note that the weakest Body Type also does 1d6. However, against UNArmored opponents, your Body Type scales damage and eventually a meat fist hurts more than a gun. Brawling does zero damage if the target has any armor and you get two Brawling attacks per turn. Melee weapons halve armor, ablate if damage exceeds and you get TWO melee attacks per turn. Download: Cyberpunk Red Jumpstart Kit Pdf.pdfĮach hit that has damage in excess of armor ablates it once. So, if you shoot somebody, armor applies and you track each bullet. I get it's a teaser but there's a rules dynamic that is simply awful, IMO. However, where it's bad it's really bad to me. Netrunning is a LOT better, even with only a reading. of 2 1 2 Last Jump to page: Results 1 to 10 of Thread Tools Show Printable Version.
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